Name
|
|
|
Ability
|
Packs
|
Level
|
Description
|
Armadillo
|
2
|
6
|
1 |
Start of battle → Give ALL pets +8 health.
|
|
2 |
Start of battle → Give ALL pets +16 health.
|
3 |
Start of battle → Give ALL pets +24 health.
|
Cow
|
4
|
6
|
1 |
Buy → Replace food shop with two free Milk.
|
|
2 |
Buy → Replace food shop with two free Better Milk.
|
3 |
Buy → Replace food shop with two free Best Milk.
|
Crocodile
|
8
|
4
|
1 |
Start of battle → Deal 8 damage to the last enemy.
|
|
2 |
Start of battle → Deal 8 damage to the last enemy. Triggers 2 times.
|
3 |
Start of battle → Deal 8 damage to the last enemy. Triggers 3 times.
|
Monkey
|
1
|
2
|
1 |
End turn → Give front-most friendly pet +2 attack and +2 health.
|
|
2 |
End turn → Give front-most friendly pet +4 attack and +4 health.
|
3 |
End turn → Give front-most friendly pet +6 attack and +6 health.
|
Rhino
|
6
|
9
|
1 |
Knock out → Deal 4 damage to the first enemy. Double against tier 1 pets.
|
|
2 |
Knock out → Deal 8 damage to the first enemy. Double against tier 1 pets.
|
3 |
Knock out → Deal 12 damage to the first enemy. Double against tier 1 pets.
|
Rooster
|
6
|
4
|
1 |
Faint → Summon one Chick with 1 health and 50% attack of this.
|
|
2 |
Faint → Summon two Chicks with 1 health and 50% attack of this.
|
3 |
Faint → Summon three Chicks with 1 health and 50% attack of this.
|
Scorpion
|
1
|
1
|
1 |
Summoned → Gain Peanut perk.
|
|
2 |
Summoned → Gain Peanut perk.
|
3 |
Summoned → Gain Peanut perk.
|
Seal
|
3
|
8
|
1 |
Eats food → Give three random friends +1 attack.
|
|
2 |
Eats food → Give three random friends +2 attack.
|
3 |
Eats food → Give three random friends +3 attack.
|
Shark
|
2
|
2
|
1 |
Friend faints → Gain +2 attack and +2 health.
|
|
2 |
Friend faints → Gain +4 attack and +4 health.
|
3 |
Friend faints → Gain +6 attack and +6 health.
|
Turkey
|
3
|
4
|
1 |
Friend summoned → Give it +3 attack and +1 health.
|
|
2 |
Friend summoned → Give it +6 attack and +2 health.
|
3 |
Friend summoned → Give it +9 attack and +3 health.
|
Red Dragon
|
3
|
7
|
1 |
Start of Battle → Make the last enemy Crisp.
|
|
2 |
Start of Battle → Make the two last enemies Crisp.
|
3 |
Start of Battle → Make the three last enemies Crisp.
|
Vampire Bat
|
2
|
5
|
1 |
Enemy gained ailment → Deal 3 damage to it and gain damage as health. Works 2 times per battle.
|
|
2 |
Enemy gained ailment → Deal 6 damage to it and gain damage as health. Works 2 times per battle.
|
3 |
Enemy gained ailment → Deal 9 damage to it and gain damage as health. Works 2 times per battle.
|
Loveland Frogman
|
1
|
5
|
1 |
Friend jumped → Give it permanent +2 attack and +2 health.
|
|
2 |
Friend jumped → Give it permanent +4 attack and +4 health.
|
3 |
Friend jumped → Give it permanent +6 attack and +6 health.
|
Salmon of Knowledge
|
5
|
5
|
1 |
Start of battle → Give the two front-most friends AND enemies +2 experience.
|
|
2 |
Start of battle → Give the two front-most friends AND enemies +4 experience.
|
3 |
Start of battle → Give the two front-most friends AND enemies +6 experience.
|
Jersey Devil
|
5
|
4
|
1 |
Friend Summoned → Give it +1 attack and +1 health for each level 3 pet sold this game, up to 5 sold.
|
|
2 |
Friend Summoned → Give it +2 attack and +2 health for each level 3 pet sold this game, up to 5 sold.
|
3 |
Friend Summoned → Give it +3 attack and +3 health for each level 3 pet sold this game, up to 5 sold.
|
Pixiu
|
4
|
5
|
1 |
Faint → Spend 6 mana to gain +3 gold next turn.
|
|
2 |
Faint → Spend 6 mana to gain +6 gold next turn.
|
3 |
Faint → Spend 6 mana to gain +9 gold next turn.
|
Kitsune
|
3
|
7
|
1 |
Friend Faints → transfer all friendly mana +2 to the nearest friend ahead.
|
|
2 |
Friend Faints → transfer all friendly mana +4 to the nearest friend ahead.
|
3 |
Friend Faints → transfer all friendly mana +6 to the nearest friend ahead.
|
Nessie
|
4
|
6
|
1 |
Faint → Summon one Nessie with +2 attack and +2 health for each roll this turn, up to 7.
|
|
2 |
Faint → Summon one Nessie with +4 attack and +4 health for each roll this turn, up to 7.
|
3 |
Faint → Summon one Nessie with +6 attack and +6 health for each roll this turn, up to 7.
|
Bad Dog
|
3
|
3
|
1 |
Buy → Choose one level 1 toy that brings doom and chaos!
|
|
2 |
Buy → Choose one level 2 toy that brings doom and chaos!
|
3 |
Buy → Choose one level 3 toy that brings doom and chaos!
|
Werewolf
|
7
|
7
|
1 |
Start of battle → If turn number is even, gain +100% attack and +100% health.
|
|
2 |
Start of battle → If turn number is even, gain +200% attack and +200% health.
|
3 |
Start of battle → If turn number is even, gain +300% attack and +300% health.
|
Boitata
|
2
|
12
|
1 |
Before Attack → Make the target Crisp. Works 2 time per battle.
|
|
2 |
Before Attack → Make the target Crisp. Works 4 times per battle.
|
3 |
Before Attack → Make the target Crisp. Works 6 times per battle.
|
Kappa
|
4
|
5
|
1 |
Faint → Summon one random 14/16 pet from tier 3 up front for you and the opponent.
|
|
2 |
Faint → Summon two random 14/16 pets from tier 3 up front for you and the opponent.
|
3 |
Faint → Summon three random 14/16 pets from tier 3 up front for you and the opponent.
|
Mimic
|
3
|
6
|
1 |
Three friends faint → Gain +1 gold on next turn.
|
|
2 |
Three friends faint → Gain +2 gold on next turn.
|
3 |
Three friends faint → Gain +3 gold on next turn.
|
Nurikabe
|
5
|
6
|
1 |
Takes 4 less damage. Works 3 times per turn.
|
|
2 |
Takes 8 less damage. Works 3 times per turn.
|
3 |
Takes 12 less damage. Works 3 times per turn.
|
Tandgnost
|
6
|
2
|
1 |
End turn → Give one random Tandgrisner +3 health. Can also...
|
|
2 |
End turn → Give one random Tandgrisner +6 health. Can also...
|
3 |
End turn → Give one random Tandgrisner +9 health. Can also...
|
Tandgrisner
|
2
|
6
|
1 |
End turn → Give one random Tandgnost +3 attack. Can also...
|
|
2 |
End turn → Give one random Tandgnost +6 attack. Can also...
|
3 |
End turn → Give one random Tandgnost +9 attack. Can also...
|
Beluga Whale
|
2
|
5
|
1 |
Eats food → Swallow the left-most shop pet and summon it at level 1 with base stats on faint.
|
|
2 |
Eats food → Swallow the left-most shop pet and summon it at level 2 with double base stats on faint.
|
3 |
Eats food → Swallow the left-most shop pet and summon it at level 3 with triple base stats faint.
|
Blue Ringed Octopus
|
2
|
4
|
1 |
Buy → Give friends +1 attack and +1 health.
|
|
2 |
Buy → Give friends +2 attack and +2 health.
|
3 |
Buy → Give friends +3 attack and +3 health.
|
Crane
|
6
|
5
|
1 |
Friend ahead hurt → Give it Melon perk and +5 attack. Works 1 time per turn.
|
|
2 |
Friend ahead hurt → Give it Melon perk and +5 attack. Works 2 times per turn.
|
3 |
Friend ahead hurt → Give it Melon perk and +5 attack. Works 3 times per turn.
|
Egyptian Vulture
|
7
|
4
|
1 |
Knock out → Activate ability on the nearest Faint friend behind. Works 1 time per battle.
|
|
2 |
Knock out → Activate ability on the nearest Faint friend behind. Works 2 times per battle.
|
3 |
Knock out → Activate ability on the nearest Faint friend behind. Works 3 times per battle.
|
Emu
|
3
|
4
|
1 |
Empty front space → Push nearest friend ahead to the front and give it +4 health in battle.
|
|
2 |
Empty front space → Push nearest friend ahead to the front and give it +8 health in battle.
|
3 |
Empty front space → Push nearest friend ahead to the front and give it +12 health in battle.
|
Fire Ant
|
6
|
4
|
1 |
Faint → Give attack to the highest tier friend.
|
|
2 |
Faint → Give attack to the two highest tier friends.
|
3 |
Faint → Give attack to the three highest tier friends.
|
Macaque
|
2
|
2
|
1 |
Start of battle → Summon one 12/12 Orangutan with the same food perk as this.
|
|
2 |
Start of battle → Summon one 24/24 Orangutan with the same food perk as this.
|
3 |
Start of battle → Summon one 36/36 Orangutan with the same food perk as this.
|
Nurse Shark
|
4
|
6
|
1 |
Faint → Spend up to 6 trumpets and deal triple as damage to one random enemy.
|
|
2 |
Faint → Spend up to 6 trumpets and deal triple as damage to two random enemies.
|
3 |
Faint → Spend up to 6 trumpets and deal triple as damage to three random enemies.
|
Nyala
|
3
|
4
|
1 |
Faint → Gain +8 trumpets.
|
|
2 |
Faint → Gain +16 trumpets.
|
3 |
Faint → Gain +24 trumpets.
|
Silver Fox
|
3
|
6
|
1 |
Before attack → Gain +1 gold on next turn. Works 3 times per battle.
|
|
2 |
Before attack → Gain +2 gold on next turn. Works 3 times per battle.
|
3 |
Before attack → Gain +3 gold on next turn. Works 3 times per battle.
|
Wolf
|
4
|
4
|
1 |
Faint → Summon three 3/2 Pigs.
|
|
2 |
Faint → Summon three 6/4 Pigs.
|
3 |
Faint → Summon three 9/6 Pigs.
|
Blobfish
|
2
|
10
|
1 |
Faint → Give the nearest friend behind +1 experience. Give to one more friend in battle.
|
|
2 |
Faint → Give the nearest friend behind +2 experience. Give to one more friend in battle.
|
3 |
Faint → Give the nearest friend behind +3 experience. Give to one more friend in battle.
|
Hamster
|
2
|
4
|
1 |
Roll → Gain +1 gold. Works 2 times per turn.
|
|
2 |
Roll → Gain +1 gold. Works 4 times per turn.
|
3 |
Roll → Gain +1 gold. Works 6 times per turn.
|
Ibex
|
6
|
4
|
1 |
Enemy hurt or pushed → Remove 70% health from it. Works 1 time per turn.
|
|
2 |
Enemy hurt or pushed → Remove 70% health from it. Works 2 times per turn.
|
3 |
Enemy hurt or pushed → Remove 70% health from it. Works 3 times per turn.
|
Pelican
|
2
|
5
|
1 |
Start of battle → Swallow one Strawberry friend ahead and turn it into a Salmon on faint.
|
|
2 |
Start of battle → Swallow two Strawberry friends ahead and turn them into Salmons on faint.
|
3 |
Start of battle → Swallow three Strawberry friends ahead and turn them into Salmons on faint.
|
Shoebill
|
3
|
6
|
1 |
Start of turn → Replace the nearest Strawberry ahead with +4 attack and +4 health.
|
|
2 |
Start of turn → Replace the nearest Strawberry ahead with +8 attack and +8 health.
|
3 |
Start of turn → Replace the nearest Strawberry ahead with +12 attack and +12 health.
|
Starfish
|
3
|
7
|
1 |
Level 3 friend sold → Give friends +1 attack and +1 health. Triple if sold pet had atleast 10 attack
|
|
2 |
Level 3 friend sold → Give friends +2 attack and +2 health. Triple if sold pet had atleast 10 attack
|
3 |
Level 3 friend sold → Give friends +3 attack and +3 health. Triple if sold pet had atleast 10 attack
|
Sword Fish
|
5
|
5
|
1 |
Start of battle → Deal 100% attack damage to the most healthy enemy and itself.
|
|
2 |
Start of battle → Deal 200% attack damage to the most healthy enemy and itself.
|
3 |
Start of battle → Deal 300% attack damage to the most healthy enemy and itself.
|
Triceratops
|
5
|
6
|
1 |
Hurt → Give one random friend +3 attack and +3 health.
|
|
2 |
Hurt → Give one random friend +6 attack and +6 health.
|
3 |
Hurt → Give one random friend +9 attack and +9 health.
|
Vulture
|
4
|
3
|
1 |
Two friends faint → Deal 4 damage to one random enemy.
|
|
2 |
Two friends faint → Deal 8 damage to one random enemy.
|
3 |
Two friends faint → Deal 12 damage to one random enemy.
|
Woodpecker
|
4
|
3
|
1 |
Start of battle → Deal 2 damage to the nearest two pets ahead. Triggers 2 times.
|
|
2 |
Start of battle → Deal 2 damage to the nearest two pets ahead. Triggers 4 times.
|
3 |
Start of battle → Deal 2 damage to the nearest two pets ahead. Triggers 6 times.
|
Fox
|
6
|
4
|
1 |
End turn → Steal the right-most shop food.
|
|
2 |
End turn → Steal the right-most shop food and double its attack and health effects.
|
3 |
End turn → Steal the right-most shop food and triple its attack and health effects.
|
Lion
|
6
|
6
|
1 |
Start of battle → If this is your highest tier pet, gain +50% attack and health.
|
|
2 |
Start of battle → If this is your highest tier pet, gain +100% attack and health.
|
3 |
Start of battle → If this is your highest tier pet, gain +150% attack and health.
|
Polar Bear
|
4
|
8
|
1 |
Start of turn → Give one random frozen shop pet +4 attack and +4 health.
|
|
2 |
Start of turn → Give one random frozen shop pet +8 attack and +8 health.
|
3 |
Start of turn → Give one random frozen shop pet +12 attack and +12 health.
|
Siberian Husky
|
4
|
3
|
1 |
End turn → Give friends with no food perks +1 attack and +1 health.
|
|
2 |
End turn → Give friends with no food perks +2 attack and +2 health.
|
3 |
End turn → Give friends with no food perks +3 attack and +3 health.
|
Zebra
|
3
|
5
|
1 |
Buy & Sell → Give one random friend +2 attack and +2 health.
|
|
2 |
Buy & Sell → Give one random friend +4 attack and +4 health.
|
3 |
Buy & Sell → Give one random friend +6 attack and +6 health.
|
Axolotl
|
2
|
3
|
1 |
Friend gained perk → Give it permanent +1 attack and +1 health.
|
|
2 |
Friend gained perk → Give it permanent +2 attack and +2 health.
|
3 |
Friend gained perk → Give it permanent +3 attack and +3 health.
|
Chicken
|
3
|
4
|
1 |
Faint → Give future shop pets permanent +1 attack and +1 health.
|
|
2 |
Faint → Give future shop pets permanent +2 attack and +2 health.
|
3 |
Faint → Give future shop pets permanent +3 attack and +3 health.
|
Eagle
|
6
|
5
|
1 |
Faint → Summon one 5/5 level 1 pet from the next shop tier.
|
|
2 |
Faint → Summon one 10/10 level 2 pet from the next shop tier.
|
3 |
Faint → Summon one 15/15 level 3 pet from the next shop tier.
|
Goat
|
4
|
6
|
1 |
Friend bought → Gain +1 gold. Works 2 times per turn.
|
|
2 |
Friend bought → Gain +2 gold. Works 2 times per turn.
|
3 |
Friend bought → Gain +3 gold. Works 2 times per turn.
|
Mosasaurus
|
5
|
6
|
1 |
Toy broke → Give adjacent friends +2 attack and +3 health.
|
|
2 |
Toy broke → Give adjacent friends +4 attack and +6 health.
|
3 |
Toy broke → Give adjacent friends +6 attack and +9 health.
|
Panther
|
3
|
5
|
1 |
Perks are two times stronger on this
|
|
2 |
Perks are three times stronger on this
|
3 |
Perks are four times stronger on this
|
Poodle
|
2
|
2
|
1 |
End turn → Give +1 attack and +1 health to one friend of each tier.
|
|
2 |
End turn → Give +2 attack and +2 health to one friend of each tier.
|
3 |
End turn → Give +3 attack and +3 health to one friend of each tier.
|
Snapping Turtle
|
4
|
5
|
1 |
Faint → Give Skewer Perk to the nearest friend behind.
|
|
2 |
Faint → Give Skewer Perk to the two nearest friends behind.
|
3 |
Faint → Give Skewer Perk to the three nearest friends behind.
|
Sting Ray
|
4
|
6
|
1 |
Buy → Choose one level 1 toy from tier 5.
|
|
2 |
Buy → Choose one level 2 toy from tier 5.
|
3 |
Buy → Choose one level 3 toy from tier 5.
|
Stonefish
|
7
|
4
|
1 |
Faint → Deal attack damage directly back to whoever knocked this out.
|
|
2 |
Faint → Deal double attack damage directly back to whoever knocked this out.
|
3 |
Faint → Deal triple attack damage directly back to whoever knocked this out.
|
Hyena
|
5
|
5
|
1 |
Start of battle → Swap attack and health of ALL pets.
|
|
2 |
Start of battle → Shuffle positions of ALL pets.
|
3 |
Start of battle → Swap attack and health and shuffle positions of ALL pets.
|
Moose
|
5
|
6
|
1 |
End turn → Unfreeze shop and give one random friend +3 for each tier 1 shop pet.
|
|
2 |
End turn → Unfreeze shop and give one random friend +3 for each tier 1 shop pet.
|
3 |
End turn → Unfreeze shop and give one random friend +3 for each tier 1 shop pet.
|
Raccoon
|
4
|
5
|
1 |
Before attack → Steal food perk from target. Works 1 time per battle.
|
|
2 |
Before attack → Steal food perk from target. Works 2 times per battle.
|
3 |
Before attack → Steal food perk from target. Works 3 times per battle.
|