Trumpet
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Trumpet is an archetype introduced as part of the Golden Pack.
When a team with one or more Trumpet(s) has 1 to 0 pets left, a Golden Retriever is summoned to the front with
Attack and
Health equal to the number of Trumpets, spending all of them in the process.
- Once a Golden Retriever has been summoned, no more Trumpets can be gained during that battle.
- You can only generate trumpets inside of battles.
- Instead of spawning a Golden Retriever, there is a low chance the trumpets will spawn a
Sloth with attack and health equal to the number of Trumpets.
Trumpet Pets
Trumpet Generators
Pet | Ability |
---|---|
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Faint: Gain 1/2/3 Trumpet(s). |
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Faint: Gain 2/4/6 Trumpets. |
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Hurt: Gain 2/4/6 Trumpets. |
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Friend Faints: Gain 1/2/3 Trumpet(s). |
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Faint: Gain +50%/+100%/+150% Trumpets. |
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Faint: Gain 8/16/24 Trumpets. |
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Start of battle: Gain 1/2/3 Trumpet(s) for each 2 health this has. |
Trumpet Spenders
Pet | Ability |
---|---|
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Faint: Spend 1 Trumpet to deal 3 ![]() |
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Faint: Spend 1 Trumpet to give the first/first two/first three enemies ![]() |
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Before Attack: Spend 2 Trumpets to give the nearest friend behind 6/12/18 health. |
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Faint: Spend up to 10 Trumpets and deal triple damage to one/two/three random enemies. |
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Before Attack: Spend 4 Trumpets to gain the ![]() |