Version 0.34

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Version 0.34 is an update to Super Auto Pets, released on the 28th of May 2024. This update reworked the Star Pack.

Changes

Star Pack has received a serious facelift, both aesthetically and mechanically. We hope you like the new more developed archetypes.

  • Reworked Star Pack.
  • Added option to gift packs to your friends.
  • Added rank decay so +1800 rank players loses 10/day after 7 inactive days.
  • Added ability to freeze shop items by right clicking.
  • Added timeout for players who leave or abandon aggressively in Versus.
  • Added custom rule for Versus games so players can see their next opponent.
  • Changed art of some pets and made slight adjustments to others.
  • Changed perks to use the same visual language as abilities.

Fixes

  • Fixed Warf not completing all abilities if it faints during.
  • Fixed Basilisk not activating when fainted.
  • Fixed Manticore not working with Ink.
  • Fixed Nyala and Monty hat positions.
  • Fixed Crisp being doubled on Panther.
  • Fixed Manticore working while Dazed.
  • Fixed Cornucopia having missing text.
  • Fixed Goldfish losing sell value on transform.
  • Fixed Sneaky Egg always summoning Cracked Egg in battle on faint.
  • Fixed Witch Broom not working properly with Chameleon.
  • Fixed Mana Hound + Warf dealing damage with zero rolls.

Additions

 - Tier: 1. 
 - Stats: 4/1. 
 - Level 1 Ability: Start of battle: Push the most healthy enemy one space forward.
 - Level 2 Ability: Start of battle: Push the most healthy enemy two spaces forward.
 - Level 3 Ability: Start of battle: Push the most healthy enemy three spaces forward.
 - Added to Star pack.
 - Tier: 1. 
 - Stats: 2/2. 
 - Level 1 Ability: Faint: Deal 1 damage to ALL pets within one space.
 - Level 2 Ability: Faint: Deal 1 damage to ALL pets within two spaces.
 - Level 3 Ability: Faint: Deal 1 damage to ALL pets within three spaces.
 - Added to Star pack.
 - Tier: 1. 
 - Stats: 2/2. 
 - Level 1 Ability: Shop tier upgraded: Give the two nearest pets behind +1 health.
 - Level 2 Ability: Shop tier upgraded: Give the two nearest pets behind +2 health.
 - Level 3 Ability: Shop tier upgraded: Give the two nearest pets behind +3 health.
 - Added to Custom pack.
 - Tier: 1. 
 - Stats: 2/1. 
 - Level 1 Ability: Friend summoned: Give it the Strawberry perk until end of battle. Works 1 time per turn.
 - Level 2 Ability: Friend summoned: Give it the Strawberry perk until end of battle. Works 2 times per turn.
 - Level 3 Ability: Friend summoned: Give it the Strawberry perk until end of battle. Works 3 times per turn.
 - Added to Star pack.
 - Tier: 1. 
 - Stats: 1/4. 
 - Level 1 Ability: Start of turn: Set attack to the current shop tier + 1.
 - Level 2 Ability: Start of turn: Set attack to the current shop tier + 2.
 - Level 3 Ability: Start of turn: Set attack to the current shop tier + 3.
 - Added to Custom pack.
 - Tier: 2. 
 - Stats: 3/3. 
 - Level 1 Ability: Faint & Sell: Give one level 2 Sell friend +1 experience.
 - Level 2 Ability: Faint & Sell: Give one level 2 Sell friend +2 experience.
 - Level 3 Ability: Faint & Sell: Give one level 2 Sell friend +3 experience.
 - Added to Star pack.
 - Tier: 2. 
 - Stats: 2/5. 
 - Level 1 Ability: Roll 4 times: Stock one food from OTHER packs and discount it by 1 gold.
 - Level 2 Ability: Roll 4 times: Stock one food from OTHER packs and discount it by 2 gold.
 - Level 3 Ability: Roll 4 times: Stock one food from OTHER packs and discount it by 3 gold.
 - Added to Star pack.
  • Added Cardinal.
 - Tier: 3. 
 - Stats: 4/3. 
 - Level 1 Ability: Start of turn: Stock one copy of the nearest perk ahead and discount it by 1 gold.
 - Level 2 Ability: Start of turn: Stock one copy of the nearest perk ahead and discount it by 2 gold.
 - Level 3 Ability: Start of turn: Stock one copy of the nearest perk ahead and discount it by 3 gold.
 - Added to Star pack.
  • Added Tuna.
 - Tier: 3. 
 - Stats: 1/5. 
 - Level 1 Ability: Faint: Give one random friend +1 attack and +1 health for each time this was hurt.
 - Level 2 Ability: Faint: Give one random friend +2 attack and +2 health for each time this was hurt.
 - Level 3 Ability: Faint: Give one random friend +3 attack and +3 health for each time this was hurt.
 - Added to Star pack.
  • Added Elk.
 - Tier: 4. 
 - Stats: 2/6. 
 - Level 1 Ability: Faint: Increase sell value of one random Sell friend permanently by 1 gold for each of their level.
 - Level 2 Ability: Faint: Increase sell value of one random Sell friend permanently by 2 gold for each of their level.
 - Level 3 Ability: Faint: Increase sell value of one random Sell friend permanently by 3 gold for each of their level.
 - Added to Star pack.
  • Added Fairy Armadillo.
 - Tier: 4. 
 - Stats: 3/6. 
 - Level 1 Ability: Hurt 2 times: If still standing, gain permanent +3 health and transform into a ball.
 - Level 2 Ability: Hurt 2 times: If still standing, gain permanent +6 health and transform into a ball.
 - Level 3 Ability: Hurt 2 times: If still standing, gain permanent +9 health and transform into a ball.
 - Added to Star pack.
  • Added Fossa.
 - Tier: 4. 
 - Stats: 4/5. 
 - Level 1 Ability: Start of battle: Remove 2 health from the first enemy for each roll this turn.
 - Level 2 Ability: Start of battle: Remove 2 health from the first two enemies for each roll this turn.
 - Level 3 Ability: Start of battle: Remove 2 health from the first three enemies for each roll this turn.
 - Added to Star pack.
  • Added Sea Anemone.
 - Tier: 4. 
 - Stats: 3/4. 
 - Level 1 Ability: Friend sold: If it was a Sell pet, give one random friend +1 attack and +1 health.
 - Level 2 Ability: Friend sold: If it was a Sell pet, give one random friend +2 attack and +2 health.
 - Level 3 Ability: Friend sold: If it was a Sell pet, give one random friend +3 attack and +3 health.
 - Added to Custom pack.
  • Added Siamese.
 - Tier: 4. 
 - Stats: 1/4. 
 - Level 1 Ability: Start of turn: Remove one discounted food to give adjacent pets +1 attack and +2 health.
 - Level 2 Ability: Start of turn: Remove one discounted food to give adjacent pets +2 attack and +4 health.
 - Level 3 Ability: Start of turn: Remove one discounted food to give adjacent pets +3 attack and +6 health.
 - Added to Star pack.
  • Added Sparrow.
 - Tier: 4. 
 - Stats: 3/2. 
 - Level 1 Ability: Friendly pets with Strawberries take 10 less damage, once.
 - Level 2 Ability: Friendly pets with Strawberries take 20 less damage, once.
 - Level 3 Ability: Friendly pets with Strawberries take 30 less damage, once.
 - Added to Star pack.
  • Added Ibex.
 - Tier: 5. 
 - Stats: 6/4. 
 - Level 1 Ability: Enemy hurt or pushed: Remove 70% health from it. Works 1 time per turn.
 - Level 2 Ability: Enemy hurt or pushed: Remove 70% health from it. Works 2 times per turn.
 - Level 3 Ability: Enemy hurt or pushed: Remove 70% health from it. Works 3 times per turn.
 - Added to Star pack.
  • Added Albatross.
 - Tier: 6. 
 - Stats: 5/4. 
 - Level 1 Ability: Adjacent tier 4 or lower friends deals 3 ability damage extra.
 - Level 2 Ability: Adjacent tier 4 or lower friends deals 6 ability damage extra.
 - Level 3 Ability: Adjacent tier 4 or lower friends deals 9 ability damage extra.
 - Added to Custom pack.
  • Added Ammonite.
 - Tier: 6. 
 - Stats: 2/3. 
 - Level 1 Ability: Faint: Transform the front-most friend into a Mimic Octopus with 1 exp for every 3rd roll.
 - Level 2 Ability: Faint: Transform the two front-most friends into Mimic Octopuses with 1 exp for every 3rd roll.
 - Level 3 Ability: Faint: Transform the three front-most friends into Mimic Octopuses with 1 exp for every 3rd roll.
 - Added to Star pack.
  • Added Real Velociraptor.
 - Tier: 6. 
 - Stats: 2/3. 
 - Level 1 Ability: Friend lost perk: Return its perk. Works 1 time per turn.
 - Level 2 Ability: Friend lost perk: Return its perk. Works 2 times per turn and only once per friend in battle.
 - Level 3 Ability: Friend lost perk: Return its perk. Works 3 times per turn and only once per friend in battle.
 - Added to Star pack.
  • Added Harpy Eagle.
 - Tier: 6. 
 - Stats: 6/6. 
 - Level 1 Ability: Hurt: Summon one random 5/5 pet from tier 1. Works 3 times per turn.
 - Level 2 Ability: Hurt: Summon one random 10/10 pet from tier 1. Works 3 times per turn.
 - Level 3 Ability: Hurt: Summon one random 15/15 pet from tier 1. Works 3 times per turn.
 - Added to Custom pack.
  • Added Caramel.
 - Tier: 2.
 - Ability: Give one pet the Caramel perk.
 - Perk: Before attack: Combine friendly Caramels to deal 3 damage each to the most healthy enemy, once.
 - Added to Star pack. 
  • Added Sausage.
 - Tier: 3.
 - Ability: Give one pet the Sausage perk.
 - Perk: Start of turn: Gain one free roll.
 - Added to Star pack.
  • Added Seaweed.
 - Tier: 3.
 - Ability: Give one pet the Seaweed perk.
 - Perk: Before attack: Transform into a Sea Urchin.
 - Added to Star pack.
  • Added Baguette.
 - Tier: 4.
 - Ability: Give one pet the Baguette perk.
 - Perk: Before attack: Remove the front-most enemy perk, once.
 - Added to Star pack.
  • Added Cotton Candy.
 - Tier: 4.
 - Ability: Give one pet from the current shop tier or higher +3 attack and +2 health.
 - Perk: 
 - Added to Star pack.
  • Added Strawberry Jam.
 - Tier: 5.
 - Ability: Give one pet Strawberry. Always on sale!
 - Perk: Faint: Give the back-most friend +1 attack and +1 health.
 - Added to Star pack.
 - Tier: 6.
 - Ability: Give one pet +6 health.
 - Perk: 
 - Added to Star pack.

Balance Changes

 - Stats: 1/4 > 1/1. 
 - Old level 1 ability: Start of turn: Set attack to the current shop tier + 1.
 - Old level 2 ability: Start of turn: Set attack to the current shop tier + 2.
 - Old level 3 ability: Start of turn: Set attack to the current shop tier + 3.
 - New level 1 ability: Faint: Summon one 1/1 File:Zombie Cockroach Icon.png Cockroach and give it +1 experience.
 - New level 2 ability: Faint: Summon one 1/1 Cockroach and give it +2 experience.
 - New level 3 ability: Faint: Summon one 1/1 Cockroach and give it +3 experience.
 - Added to Custom pack.
 - Removed from Star pack.
 - Old level 1 ability: Start of battle: Swap stats of the two adjacent friends.
 - Old level 2 ability: Sell: Swap stats of the two adjacent friends.
 - Old level 3 ability: End turn: Swap stats of the two adjacent friends.
 - New level 1 ability: Sell: If both adjacent friends are tier 2 or lower, swap their stats.
 - New level 2 ability: Sell: If both adjacent friends are tier 4 or lower, swap their stats.
 - New level 3 ability: Sell: If both adjacent friends are tier 6 or lower, swap their stats.
 - Stats: 2/2 > 3/1. 
 - Old level 1 ability: Start of battle: Give +2 attack and +1 health to one random Strawberry friend.
 - Old level 2 ability: Start of battle: Give +4 attack and +2 health to one random Strawberry friend.
 - Old level 3 ability: Start of battle: Give +6 attack and +3 health to one random Strawberry friend.
 - New level 1 ability: Start of battle: Give Strawberry perk to the nearest friend ahead.
 - New level 2 ability: Start of battle: Give Strawberry perk to the two nearest friends ahead.
 - New level 3 ability: Start of battle: Give Strawberry perk to the three nearest friends ahead.
 - Stats: 2/2 > 1/4. 
 - Old level 1 ability: Sell: Replace one random friendly Strawberry perk with +2 attack and +2 health.
 - Old level 2 ability: Sell: Replace one random friendly Strawberry perk with +4 attack and +4 health.
 - Old level 3 ability: Sell: Replace one random friendly Strawberry perk with +6 attack and +6 health.
 - New level 1 ability: Hurt & Sell: Give one random Strawberry friend +1 attack.
 - New level 2 ability: Hurt & Sell: Give one random Strawberry friend +2 attack.
 - New level 3 ability: Hurt & Sell: Give one random Strawberry friend +3 attack.
 - Old level 1 ability: Shop tier upgraded: Give the two nearest pets behind +1 health.
 - Old level 2 ability: Shop tier upgraded: Give the two nearest pets behind +2 health.
 - Old level 3 ability: Shop tier upgraded: Give the two nearest pets behind +3 health.
 - New level 1 ability: Sell: Stock one free Sleeping Pill.
 - New level 2 ability: Sell: Stock two free Sleeping Pills.
 - New level 3 ability: Sell: Stock three free Sleeping Pills.
 - Tier: 1 > 2. 
 - Stats: 2/3 > 2/4. 
 - Added to Custom pack.
 - Removed from Star pack.
 - Old level 1 ability: Start of battle: Deal 2 damage for each strawberry friend to one random enemy.
 - Old level 2 ability: Start of battle: Deal 2 damage for each strawberry friend to two random enemies.
 - Old level 3 ability: Start of battle: Deal 2 damage for each strawberry friend to three random enemies.
 - New level 1 ability: Friend attacks: Remove its Strawberry perk to deal 2 damage to the last enemy.
 - New level 2 ability: Friend attacks: Remove its Strawberry perk to deal 4 damage to the last enemy.
 - New level 3 ability: Friend attacks: Remove its Strawberry perk to deal 6 damage to the last enemy.
 - Stats: 2/1 > 1/1. 
 - Old level 1 ability: Faint: Give two Strawberry friends +2 attack and +2 health.
 - Old level 2 ability: Faint: Give two Strawberry friends +4 attack and +4 health.
 - Old level 3 ability: Faint: Give two Strawberry friends +6 attack and +6 health.
 - New level 1 ability: Faint: Replace two random friendly Strawberry perks with +2 attack and +2 health.
 - New level 2 ability: Faint: Replace two random friendly Strawberry perks with +4 attack and +4 health.
 - New level 3 ability: Faint: Replace two random friendly Strawberry perks with +6 attack and +6 health.
 - Stats: 3/3 > 2/4. 
 - Stats: 3/2 > 2/2. 
 - Old level 1 ability: Friend hurt: Give it +1 attack and +1 health. Works 1 time per turn.
 - Old level 2 ability: Friend hurt: Give it +2 attack and +2 health. Works 1 time per turn.
 - Old level 3 ability: Friend hurt: Give it +3 attack and +3 health. Works 1 time per turn.
 - New level 1 ability: Friend hurt: Give it the Eucalyptus perk. Works 1 time per turn.
 - New level 2 ability: Friend hurt: Give it the Eucalyptus perk. Works 2 times per turn.
 - New level 3 ability: Friend hurt: Give it the Eucalyptus perk. Works 3 times per turn.
 - Added to Custom pack.
 - Removed from Star pack.
 - Stats: 2/4 > 1/1. 
 - Old level 1 ability: Friend bought: If it was a Start of battle pet, gain +2 attack. Works 1 time per turn.
 - Old level 2 ability: Friend bought: If it was a Start of battle pet, gain +4 attack. Works 1 time per turn.
 - Old level 3 ability: Friend bought: If it was a Start of battle pet, gain +6 attack. Works 1 time per turn.
 - New level 1 ability: Start of battle: Gain +1 attack and +1 health for each level of each Sell friend.
 - New level 2 ability: Start of battle: Gain +2 attack and +2 health for each level of each Sell friend.
 - New level 3 ability: Start of battle: Gain +3 attack and +3 health for each level of each Sell friend.
 - Added to Custom pack.
 - Removed from Star pack.
 - Old level 1 ability: Roll: Give unfrozen shop pets +2 attack and +1 health.
 - Old level 2 ability: Roll: Give unfrozen shop pets +4 attack and +2 health.
 - Old level 3 ability: Roll: Give unfrozen shop pets +6 attack and +3 health.
 - New level 1 ability: Roll & Sell: Give newly rolled shop pets +1 attack and +1 health.
 - New level 2 ability: Roll & Sell: Give newly rolled shop pets +2 attack and +2 health.
 - New level 3 ability: Roll & Sell: Give newly rolled shop pets +3 attack and +3 health.
 - Stats: 2/4 > 4/2. 
 - Old level 1 ability: End turn: If this has a Strawberry friend, gain +1 attack and +1 health.
 - Old level 2 ability: End turn: If this has a Strawberry friend, gain +2 attack and +2 health.
 - Old level 3 ability: End turn: If this has a Strawberry friend, gain +3 attack and +3 health.
 - New level 1 ability: Friend gained strawberry: Gain +1 health. Also gain +1 attack until end of battle.
 - New level 2 ability: Friend gained strawberry: Gain +2 health. Also gain +2 attack until end of battle.
 - New level 3 ability: Friend gained strawberry: Gain +3 health. Also gain +3 attack until end of battle.
 - Added to Custom pack.
 - Removed from Star pack.
 - Stats: 4/2 > 2/4. 
 - Old level 1 ability: End turn: Deal 1 damage to the nearest pet ahead and gain +1 health.
 - Old level 2 ability: End turn: Deal 1 damage to the nearest pet ahead and gain +2 health.
 - Old level 3 ability: End turn: Deal 1 damage to the nearest pet ahead and gain +3 health.
 - New level 1 ability: End turn: Deal 1 damage to the nearest friend ahead and gain damage as health.
 - New level 2 ability: End turn: Deal 2 damage to the nearest friend ahead and gain damage as health.
 - New level 3 ability: End turn: Deal 3 damage to the nearest friend ahead and gain damage as health.
 - Tier: 3 > 5. 
 - Old level 1 ability: Start of battle: Deal 2 damage to the nearest two pets ahead.
 - Old level 2 ability: Start of battle: Deal 2 damage to the nearest two pets ahead. Triggers 2 times.
 - Old level 3 ability: Start of battle: Deal 2 damage to the nearest two pets ahead. Triggers 3 times.
 - New level 1 ability: Start of battle: Deal 2 damage to the nearest two pets ahead. Triggers 2 times.
 - New level 2 ability: Start of battle: Deal 2 damage to the nearest two pets ahead. Triggers 4 times.
 - New level 3 ability: Start of battle: Deal 2 damage to the nearest two pets ahead. Triggers 6 times.
 - Tier: 4 > 5. 
 - Stats: 2/6 > 2/10. 
 - Old level 1 ability: Faint: Give the nearest friend behind +2 attack and +2 health and +1 experience.
 - Old level 2 ability: Faint: Give the nearest friend behind +4 attack and +4 health and +2 experience.
 - Old level 3 ability: Faint: Give the nearest friend behind +6 attack and +6 health and +3 experience.
 - New level 1 ability: Faint: Give the nearest friend behind +1 experience. Give to one more friend in battle.
 - New level 2 ability: Faint: Give the nearest friend behind +2 experience. Give to one more friend in battle.
 - New level 3 ability: Faint: Give the nearest friend behind +3 experience. Give to one more friend in battle.
 - Added to Custom pack.
 - Removed from Star pack.
 - Tier: 4 > 3. 
 - Stats: 3/6 > 1/4. 
 - Old level 1 ability: End turn: Give the lowest health friendly pet +4 health.
 - Old level 2 ability: End turn: Give the lowest health friendly pet +8 health.
 - Old level 3 ability: End turn: Give the lowest health friendly pet +12 health.
 - New level 1 ability: End turn: Give the lowest health friendly pet +3 health.
 - New level 2 ability: End turn: Give the lowest health friendly pet +6 health.
 - New level 3 ability: End turn: Give the lowest health friendly pet +9 health.
 - Tier: 4 > 5. 
 - Stats: 2/3 > 2/5. 
 - Old level 1 ability: End turn & Start of battle: Give one random Strawberry friend +2 attack and +1 health.
 - Old level 2 ability: End turn & Start of battle: Give one random Strawberry friend +4 attack and +2 health.
 - Old level 3 ability: End turn & Start of battle: Give one random Strawberry friend +6 attack and +3 health.
 - New level 1 ability: Start of battle: Swallow one Strawberry friend ahead and turn it into a Salmon on faint.
 - New level 2 ability: Start of battle: Swallow two Strawberry friends ahead and turn them into Salmons on faint.
 - New level 3 ability: Start of battle: Swallow three Strawberry friends ahead and turn them into Salmons on faint.
 - Old level 1 ability: Sell & Faint: Summon one 3/3 level 1 Duck and Beaver.
 - Old level 2 ability: Sell & Faint: Summon one 6/6 level 2 Duck and Beaver.
 - Old level 3 ability: Sell & Faint: Summon one 9/9 level 3 Duck and Beaver.
 - New level 1 ability: Faint & Sell: Summon one 3/3 level 1 Duck and Beaver.
 - New level 2 ability: Faint & Sell: Summon one 6/6 level 2 Duck and Beaver.
 - New level 3 ability: Faint & Sell: Summon one 9/9 level 3 Duck and Beaver.
 - Old level 1 ability: Start of turn: Knock out adjacent friends and gain +2 attack and +2 health.
 - Old level 2 ability: Start of turn: Knock out adjacent friends and gain +4 attack and +4 health.
 - Old level 3 ability: Start of turn: Knock out adjacent friends and gain +6 attack and +6 health.
 - New level 1 ability: Start of turn: Deal 50 damage to adjacent friends and gain +2 attack and +2 health.
 - New level 2 ability: Start of turn: Deal 50 damage to adjacent friends and gain +4 attack and +4 health.
 - New level 3 ability: Start of turn: Deal 50 damage to adjacent friends and gain +6 attack and +6 health.
 - Tier: 4 > 5. 
 - Stats: 3/4 > 3/7. 
 - Old level 1 ability: Friend sold: If it was a Sell pet, give one random friend +1 attack and +1 health.
 - Old level 2 ability: Friend sold: If it was a Sell pet, give one random friend +2 attack and +2 health.
 - Old level 3 ability: Friend sold: If it was a Sell pet, give one random friend +3 attack and +3 health.
 - New level 1 ability: Level 3 friend sold: Give friends +1 attack and +1 health. Triple if sold pet had at least 10 attack.
 - New level 2 ability: Level 3 friend sold: Give friends +2 attack and +2 health. Triple if sold pet had at least 10 attack.
 - New level 3 ability: Level 3 friend sold: Give friends +3 attack and +3 health. Triple if sold pet had at least 10 attack.
 - Tier: 5 > 6. 
 - Old level 1 ability: Friend summoned: Give it +1 experience. Works 1 time per turn.
 - Old level 2 ability: Friend summoned: Give it +1 experience. Works 2 times per turn.
 - Old level 3 ability: Friend summoned: Give it +1 experience. Works 3 times per turn.
 - New level 1 ability: Friend summoned: Give it +1 experience. Triple in battle. Works 1 time per turn.
 - New level 2 ability: Friend summoned: Give it +1 experience. Triple in battle. Works 2 times per turn.
 - New level 3 ability: Friend summoned: Give it +1 experience. Triple in battle. Works 3 times per turn.
 - Added to Star pack.
 - Added to Custom pack.
 - Removed from Star pack.
 - Added to Custom pack.
 - Removed from Star pack.
 - Added to Custom pack.
 - Removed from Star pack.
 - Stats: 2/4 > 3/6. 
 - Old level 1 ability: End turn: Give Strawberry friends +1 attack and +2 health.
 - Old level 2 ability: End turn: Give Strawberry friends +2 attack and +4 health.
 - Old level 3 ability: End turn: Give Strawberry friends +3 attack and +6 health.
 - New level 1 ability: Start of turn: Replace the nearest Strawberry ahead with +4 attack and +4 health.
 - New level 2 ability: Start of turn: Replace the nearest Strawberry ahead with +8 attack and +8 health.
 - New level 3 ability: Start of turn: Replace the nearest Strawberry ahead with +12 attack and +12 health.
 - Added to Custom pack.
 - Removed from Star pack.
 - Added to Custom pack.
 - Removed from Star pack.
 - Added to Custom pack.
 - Removed from Star pack.
 - Added to Custom pack.
 - Removed from Star pack.
 - Stats: 4/8 > 5/7. 
 - Old level 1 ability: Faint: Summon one random Faint pet from any pack.
 - Old level 2 ability: Faint: Summon two random Faint pets from any pack.
 - Old level 3 ability: Faint: Summon three random Faint pets from any pack.
 - New level 1 ability: Faint: Summon one random Faint pet from ANY pack as 6/6.
 - New level 2 ability: Faint: Summon two random Faint pets from ANY pack as 6/6.
 - New level 3 ability: Faint: Summon three random Faint pets from ANY pack as 6/6.
 - Old level 1 ability: End turn: Gain +1 attack and +1 health for each tier 5 pet or higher in the shop.
 - Old level 2 ability: End turn: Gain +2 attack and +2 health for each tier 5 pet or higher in the shop.
 - Old level 3 ability: End turn: Gain +3 attack and +3 health for each tier 5 pet or higher in the shop.
 - New level 1 ability: Roll: If there are four tier 6 shop pets, roll pets and give friends +1 attack and +1 health.
 - New level 2 ability: Roll: If there are four tier 6 shop pets, roll pets and give friends +2 attack and +2 health.
 - New level 3 ability: Roll: If there are four tier 6 shop pets, roll pets and give friends +3 attack and +3 health.
 - Stats: 6/6 > 3/5. 
 - Old level 1 ability: Hurt: Summon one random tier 1 pet as a 5/5.
 - Old level 2 ability: Hurt: Summon one random tier 1 pet as a 10/10.
 - Old level 3 ability: Hurt: Summon one random tier 1 pet as a 15/15.
 - New level 1 ability: Faint: Summon one  Mammoth with +2 attack and +3 health for each time this was hurt.
 - New level 2 ability: Faint: Summon two Mammoths with +2 attack and +3 health for each time this was hurt.
 - New level 3 ability: Faint: Summon three Mammoths with +2 attack and +3 health for each time this was hurt.
 - Stats: 4/8 > 4/4. 
 - Old level 1 ability: Friend faints: Give one random friend +3 attack and +2 health.
 - Old level 2 ability: Friend faints: Give one random friend +6 attack and +4 health.
 - Old level 3 ability: Friend faints: Give one random friend +9 attack and +6 health.
 - New level 1 ability: Friend faints: Give one random friend +2 attack and +3 health.
 - New level 2 ability: Friend faints: Give one random friend +4 attack and +6 health.
 - New level 3 ability: Friend faints: Give one random friend +6 attack and +9 health.
 - Added to Custom pack.
 - Removed from Star pack.
 - Old level 1 ability: Start of battle: Give  Coconut perk to one random Strawberry friend.
 - Old level 2 ability: Start of battle: Give Coconut perk to two random Strawberry friends.
 - Old level 3 ability: Start of battle: Give Coconut perk to three random Strawberry friends.
 - New level 1 ability: Friend attacks: Steal friendly Strawberry ahead to give friends +2 attack and +3 health.
 - New level 2 ability: Friend attacks: Steal friendly Strawberry ahead to give friends +4 attack and +6 health.
 - New level 3 ability: Friend attacks: Steal friendly Strawberry ahead to give friends +6 attack and +9 health.
 - Old level 1 ability: Adjacent friendly abilities deal 3 damage extra.
 - Old level 2 ability: Adjacent friendly abilities deal 6 damage extra.
 - Old level 3 ability: Adjacent friendly abilities deal 9 damage extra.
 - New level 1 ability: Four friends hurt: Remove 2 health from all enemies.
 - New level 2 ability: Four friends hurt: Remove 4 health from all enemies.
 - New level 3 ability: Four friends hurt: Remove 6 health from all enemies.
 - Old perk: Enables Strawberry abilities.
 - New perk: Faint: Give the back-most friend +1 attack and +1 health.

- Changed Stew.

 - Added to Custom pack.
 - Removed from Star pack.

- Changed Taco.

 - Added to Custom pack.
 - Removed from Star pack.

- Changed Orange.

 - Added to Custom pack.
 - Removed from Star pack.

- Changed Skewer.

 - Tier: 6 > 5. 

References

  1. Update 34 - Star pack reworked Official patch notes, 28-05-2024