Pet Archetypes
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Pet Archetypes are unofficial categories given to groups of pets that work well together in a build. The terms are coined by our humble community.
Name | Pet Example | Definition |
---|---|---|
Scaling Pets | Giraffe | Pets that can permanently increase the stats of friends or themselves. |
Summon Pets | Turkey | Pets that summon pets or give benefits to summoned friends. |
Hurt Pets | Elephant | Pets that activate abilities when Hurt or have abilities that hurt friends. |
Food Pets | Cat | Pets that have abilities that activate in relation to Food. |
Sniper Pets | Lynx | Pets that can deal damage to the enemy in ways other than directly attacking them. |
Buy-sell Pets | Starfish | Pets that activate abilities on buy, sell or when a friend is sold/bought. |
Shop Scaling Pets | Chicken | Pets that can scale Pets in the shop. |
Toy Pets | Chameleon | Pets that summon Toys or activate abilities in relation to them. |
Food Perk Pets | Mole | Pets that have abilities that activate in relation to Food Perks. |
Strawberry Pets | Hummingbird | Pets that have abilities that only work when a friend has the Strawberry perk. |
Gold Pets | Weasel | Pets that create extra Gold or otherwise use gold specifically to enable their abilities. |
Trumpet Pets | Highland Cow | Pets that generate Trumpets or use them to activate abilities. |
Faint Pets | Frilled Dragon | Pets that activate abilities on faint or have abilities that give benefits off of those who do. |
Movement Pets | Donkey | Pets that push themselves or other pets, shuffle the positions of multiple pets randomly, or jump to another position. |
Ailment Pets | Bat | Pets that inflict Ailments onto enemies, target enemies with Ailments, or remove Ailments from friendly pets. |
Experience Pets | Alpaca | Pets that can give Experience or function on levels. |
Roll Pets | Hamster | Pets that generate rolls or trigger their abilities based on rolls. |
Mana Pets | Chimera | Pets that generate mana or use Mana to activate abilities |