User:Asparagoose/test

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Example
Example
Example


Name AttackHealth.png Ability Summoned From Additional Notes
Level 1 Level 2 Level 3
Bee 1/1
Example
Example
Example
Any Pet with Honey Perk once it faints.
Loyal Chinchilla 2/2 4/4 6/6 N/A A Chinchilla upon being sold.
Zombie Cricket 1/1 2/2 3/3 N/A A Cricket once it faints.
File:Cooked Roach Icon.png Cooked Roach 1/1 A Cockroach once it faints. N/A It reads "Does not give shop rewards on level-up" on all levels.
Cracked Egg 4/2 8/4 12/6 N/A After a Sneaky Egg faints at the start of battle. The Cracked Egg will still be summoned even if the Sneaky Egg faints via other means before it faints via its Start of Battle ability.
Dirty Rat 1/1 A Rat once it faints. N/A The Dirty Rat will be summoned at the front of the Opponents team.
Lizard Tail 3/1 6/2 9/3 N/A A Lizard when it is Hurt. The Lizard is only capable of summoning two Lizard Tails per turn.
Nest 2/3 4/6 6/9 N/A A Robin at the start of battle. Nest is given Egg Perk by the Robin.
Daycrawler 3/X 6/X 9/X N/A A Nightcrawler once it faints. X = 1/2/3 health for each friendly pet summoned this turn.
Ram 2/2 4/4 6/6 N/A A Sheep once it faints. The Sheep will always summon two Rams.
Monty 2/1 4/2 6/3 N/A Any Pet with Easter Egg once it faints. Monty deals double attack damage.
Smaller Slime 2/2 4/4 6/6 N/A A Slime once it faints after having fought at least two battles. More are summoned for each two battles fought by the Slime.
Bus 5/5 10/10 15/15 N/A A Deer once it faints. Bus has innate Chili perk.
Butterfly 1/1 N/A A level 3 Caterpillar at the start of battle. Immediately copies the attack and health of the strongest enemy pet.
File:Fairy Ball Icon.png Fairy Ball N/A N/A A Fairy Armadillo once it's hurt twice. Fairy Ball's stats are inherited from the converted Fairy Armadillo
Smaller Slug 2/2 4/4 6/6 N/A A Slug once it faints. Summons a Smallest Slug upon faint.
Smallest Slug 1/1 2/2 3/3 N/A A Smaller Slug once it faints. This is the only pet summoned by another token pet.
Lion (Chimera) X/X N/A A Chimera once it faints. X = each mana the Chimera had.
Goat (Chimera) X/X N/A A level 2 Chimera once it faints. X = each mana the Chimera had.
Snake (Chimera) X/X N/A A level 3 Chimera once it faints. X = each mana the Chimera had.
Giant Eyes Dog 6/6 12/12 18/18 N/A A Tinder Box once the front space is empty during battle.
Chick X/1 N/A A Rooster once it faints. X is a variable for half of the Rooster's attack.
Salmon N/A N/A A Pelican once it successfully swallows a friend and faints. Salmon's stats are inherited from the pet the Pelican swallowed.
Nessie? X/2X N/A A Nessie once it faints. X = 1/2/3 multiplied by the number of rolls this turn (up to 7)

Can be knocked out in the shop to stock the Peg Leg in the shop.

Good Dog N/A N/A A Bad Dog is transformed into a Good Dog when given Holy Water. Good Dog's stats are inherited from the converted Bad Dog.
Zombie Fly 4/4 8/8 12/12 N/A Upon any Pet fainting when a Fly is alive and has more than 0 triggers. A Zombie Fly will not be summoned upon the death of another Zombie Fly
Mimic Octopus N/A N/A An Ammonite once it faints Mimic Octopus's stats are inherited from the pet it was transformed from.
Young Phoenix 6/6 12/12 18/18 N/A A Phoenix once it faints.
Fire Pup 8/8 N/A A Cerberus once the front space is empty during battle. The Cerberus can summon 1/2/3 Fire Pups in battle, depending on its level.

Uniquely, a front most Fire Pup fainting is capable of being replaced by another Fire Pup (provided the Cerberus has enough triggers).

Hydra Head 5/5 10/10 15/15 N/A A Hydra once it faints. Hydra summons 1 Head for each 10 attack it has.
Golden Retriever X/X N/A The second to last pet fainting while the team possesses at least 1 Trumpet. X = Number of available Trumpets
Rock X/X N/A Basilisk and Cockatrice once they find relevant targets that fit their criteria. Rock's stats are inherited from the pet it was transformed from. If converted by a Basilisk, it also gains +2 health for the Basilisk's level.
Moby Dick 8/8 N/A Buying the Peg Leg (obtained by fainting a Nessie? in the shop). Moby Dick's ability reads "Start of Battle: Remove this" at all levels.