User:Yo1234455/Fan-Made animals
Below are some Fan Made animals. The icons ahead of the name are the packs they are available in. (White Tiger-iconed Pets are available in Custom Packs exclusively.)
Explanation of Fan Made animals
Crane (1/5) ![Turtle.png](/images/thumb/e/e9/Turtle.png/30px-Turtle.png)
Crane is a Tier 6 Pet. When the player rolls the shop, it gives two random friends +1 and
+1 per tier 6 Pets in the shop up to 1/2/3 except frozen Pets.
Ability Display
Level 1: Roll: Give two random friends +1 and +1
per Tier 6 Pet up to 1. Except frozen Pets.
Level 2: Roll: Give two random friends +1 and +1
per Tier 6 Pet up to 2. Except frozen Pets.
Level 3: Roll: Give two random friends +1 and +1
per Tier 6 Pet up to 3. Except frozen Pets.
Jay (3/16) ![WhiteTiger.png](/images/thumb/3/30/WhiteTiger.png/30px-WhiteTiger.png)
Jay is a Tier 6 Pet. Before the Jay faints, it gives 1/2/3 random friends Egg Shell that reduces incoming damage by 20 twice per battle, instead of the usual once.
Ability Display
Level 1: Before Faint: Give 1 random friend(s) Egg Shell.
Level 2: Before Faint: Give 2 random friend(s) Egg Shell.
Level 3: Before Faint: Give 3 random friend(s) Egg Shell.
Falcon (6/7) ![Starfish.png](/images/thumb/5/52/Starfish.png/30px-Starfish.png)
Falcon is a Tier 4 Pet. Every time before its friends attack, it deals 3/6/9 damage to the current enemy target according to the level under limited triggers.
Ability Display
Level 1: Before friend attack: Deal 3 damage to the current enemy target. Works 3 time(s) per turn.
Level 2: Before friend attack: Deal 6 damage to the current enemy target. Works 3 time(s) per turn.
Level 3: Before friend attack: Deal 9 damage to the current enemy target. Works 3 time(s) per turn.
Viperfish (2/5)
![Puppy.png](/images/thumb/0/05/Puppy.png/28px-Puppy.png)
Viperfish is a Tier 3 Pet. When bought, it gains (+1/+2)/(+2/+4)/(+3/+6).
Ability Display
Level 1: Buy: Gain +2 and +1
.
Level 2: Buy: Gain +4 and +2
.
Level 3: Buy: Gain +6 and +3
.
Snakefly (3/3) ![WhiteTiger.png](/images/thumb/3/30/WhiteTiger.png/30px-WhiteTiger.png)
Snakefly is a Tier 3 Pet. When the Snakefly is either bought or sold, it gives all current and future shop pets (+1/+1)/(+2/+2)/(+3/+3).
Ability Display
Level 1: Buy & Sell: Give all current and future shop pets +1 and +1
.
Level 2: Buy & Sell: Give all current and future shop pets +2 and +2
.
Level 3: Buy & Sell: Give all current and future shop pets +3 and +3
.
Paraechinus (7/2) ![Puppy.png](/images/thumb/0/05/Puppy.png/28px-Puppy.png)
Paraechinus is a Tier 4 Pet. When fainting, it deals 1 damage to all it friends. Repeat 2/4/6 times.
Ability Display
Level 1: Faint: Deal 1 damage to all friends. Repeat 2 times.
Level 2: Faint: Deal 1 damage to all friends. Repeat 4 times.
Level 3: Faint: Deal 1 damage to all friends. Repeat 6 times.
Hornet (6/6)
![Starfish.png](/images/thumb/5/52/Starfish.png/27px-Starfish.png)
Hornet is a Tier 5 Pet. At level 2/3, it knocks out the friend ahead at end of turn and give all other friends (+1/+2)/(+2/+4). At level 1, it does not have any abilities.
Ability Display
Level 1: Level-up: Gain a new ability.
Level 2: End turn: Knock-out friend ahead and give all friends +1 and +2
.
Level 3: End turn: Knock-out friend ahead and give all friends +2 and +4
.
Gazelle (5/6)
![Starfish.png](/images/thumb/5/52/Starfish.png/30px-Starfish.png)
Gazelle is a Tier 6 Pet. When the gazelle is sold, it replaces shop food with 1 Coconut which blocks all damage once. It does not upgrade when leveled up.
Ability Display
Level 1: Sell: Replace shop food with 1 Coconut that negates all damage once.
Level 2: Sell: Replace shop food with 1 Coconut that negates all damage once.
Level 3: Sell: Replace shop food with 1 Coconut that negates all damage once.
Lyrebird (4/7) ![Puppy.png](/images/thumb/0/05/Puppy.png/28px-Puppy.png)
Lyrebird is a Tier 4 Pet. When a friendly pet faints, it summons a random level 1/2/3 Pet with hurt ability in any pack. Works 2 time(s) per turn.
Ability Display
Level 1: Friend faints: Summon a Level 1 Pet with Hurt ability in any pack in its place. Works 2 time(s).
Level 2: Friend faints: Summon a Level 2 Pet with Hurt ability in any pack in its place. Works 2 time(s).
Level 3: Friend faints: Summon a Level 3 Pet with Hurt ability in any pack in its place. Works 2 time(s).
Ability Display
Level 1: End turn: Give all friends +2 and +1
if there are 4 or less Pets.
Level 2: End turn: Give all friends +4 and +2
if there are 4 or less Pets.
Level 3: End turn: Give all friends +6 and +3
if there are 4 or less Pets.
Squid (3/4)
![Starfish.png](/images/thumb/5/52/Starfish.png/30px-Starfish.png)
Squid is a Tier 5 Pet whose ability triggers before a friend attacks, giving a trigger to the pre-attacking friend (under Squid’s ability triggers) for its ability regardless the triggers remaining of the friendly pet, as if they were level 1.
Ability Display
Level 1: Before friend attack: Trigger its ability as if they were level 1. Works 2 time(s) per turn.
Level 2: Before friend attack: Trigger its ability as if they were level 1. Works 4 time(s) per turn.
Level 3: Before friend attack: Trigger its ability as if they were level 1. Works 6 time(s) per turn.
Allosaurus (7/7) ![WhiteTiger.png](/images/thumb/3/30/WhiteTiger.png/30px-WhiteTiger.png)
Allosaurus is a Tier 6 Pet whose abilitiy triggers during the start of battle. It deals damage to all enemy pets for every level 3 friendly pet under the limit. It does not stack together with other Allosaurus.
Ability Display
Level 1: Start of battle: Deal 6 damage to all enemy pets per level 3 friend up to 1.
Level 2: Start of battle: Deal 6 damage to all enemy pets per level 3 friend up to 2.
Level 3: Start of battle: Deal 6 damage to all enemy pets per level 3 friend up to 3.
Hog (2/6) ![Starfish.png](/images/thumb/5/52/Starfish.png/30px-Starfish.png)
Hog is a Tier 3 Pet whose ability trigger at start of turn. It save up gold and release all of them when sold. Leveling up the Hog won't reset the gold count.
Ability Display
Level 1: Start of turn: Save 2 gold each turn and release them when sold.
Level 2: Start of turn: Save 4 gold each turn and release them when sold.
Level 3: Start of turn: Save 6 gold each turn and release them when sold.
Pterodactyl (7/7)
![Puppy.png](/images/thumb/0/05/Puppy.png/28px-Puppy.png)
Pterodactyl is a Tier 6 Pet. Whenever it eats shop food, it gives a hefty buff to the left-most shop pet under limited trigger.
Ability Display
Level 1: Eat shop food: Give the left-most shop pet +2 and +2
. Works 3 time(s) per turn.
Level 2: Eat shop food: Give the left-most shop pet +4 and +4
. Works 3 time(s) per turn.
Level 3: Eat shop food: Give the left-most shop pet +6 and +6
. Works 3 time(s) per turn.